![]() you know too much about fighting everything, you're too experienced to have any sort of a challenge creatures are one dimensional and have no big abilities you need to keep in mind and watch out for You can also go higher for speedier combat.ĭo you have some of the following problems: After you install just open the MCM and setĪttack speed for everyone to 1. Nothing crashy will happen if you don't have it butĬreatures that have high attack speed will have weird attack speed if you don't. Why do you need Attack Speed Fix? Because my mod is based around it. check out recommended mods section for some mods that you can't play without! Attack Speed Fix(also known as Attack Speed Framework) ![]() Then you need to install Attack Speed Fix Of the vanilla perk trees but also make you more powerful late game. You use one of the several amazing perk overhauls that are not only a much better version I play on Expert for more challenge but don't ask redundant questions about why things are hard.Ģ. Legendary means you deal 0.25 of your damage and take 3x damage butĮverything with this mod is balanced around you taking the same damage as other NPCs which is Adept difficulty. If you Install this mod I'm assuming 2 things:ġ. ![]() Making enemies more diverse and challenging! The goal is to make fights more interesting by ![]() That are about fighting - new powers, ranks, passive abilities, loot and much more. This is a very long and dear project of mine that's been going for several years now. Now each next rank will get progressively and proportionally stronger instead of having random damage spikes or pitfalls between ranks. Fixed some inconsistencies in the spells that lower ranked Forsworn get.Fixed Boss Forsworn magicka and stamina being too low on some actors.Fixed 3 vampires not having vampire death drops.Now they are more consistent in terms of the gap between each rank as the issue was that some ranks would have 3 levels between them and others would have 9. Tweaked Werewolf stats, levels and leveled lists.That means not every reaver will have Stalhrim/Ebony gear after you reach a certain level. Tweaked Reaver Lord(boss reaver) to not always spawn with the best gear possible for his level.Overall with the perk adjustments most of the Forsworn will have a tiny bit more damage and less armor. In the vanilla game they were overblown with perks that give buffs to specific types of attacks making them very inconsistent. Their damage is a lot less unpredictable. Briarhearts have 6 ranks on their Inspire spell based on the rank instead of 1 that is shared by all of them(had to be done since the inspire spell also dealt a bit of damage around the caster so it had to scale). They have been reworked to have much fewer perks for the sake of conveniency. Tweaked Thalmor stats, perks and leveled lists to fix some inconsistencies in stats.They are still way stronger than low level players but the chance of them singlehandedly wiping out all of the guards in villages is much lower. Now you will get rank 0 vampires if you are very low level. Nerfed Briarheart armor by 50 points and Briarheart Harbinger extra armor ability by 50 points as well.Nerfed spellpower of some Thalmor enemies.Nerfed Draugr Armor rating by 100 points.After the stat changes the highest ranked Werwolves would be about 15% stronger. Werewolves are strong early on but didn't really compete with other creatures like Vampires or Falmer at high level in terms of power. Now these ranks also have Breton, Dark Elf, Imperial and High elf vampires instead of only Nord vampires. Added rank 1 and rank 0 vampires of unused races.Added rank 1 Forsworn Boss - Briarheart(2 variants - pure melee and melee with spells).Added rank 1 Thalmor Boss - Thalmor Curator.Previously Falmer wouldn't have rank 1 bosses so they will spawn as rank 2 which created a huge gap between the regular rank 1 Falmer guys you would meet in the dungeon and the rank 2 boss that spawns at the end. Added rank 1 Falmer Boss - Falmer Overseer.Royal Vampires spawn 6 levels later into the game now. Added Male variants of rank 6 vampires.Leaders were supposed to spawn as the boss variants of Vampire Fledglings. Added Vampire Leader to the leveled lists(again).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |